using Verse;

namespace RimWorld.QuestGen;

public class QuestNode_Log : QuestNode
{
	[NoTranslate]
	public SlateRef<object> message;

	protected override bool TestRunInt(Slate slate)
	{
		return true;
	}

	protected override void RunInt()
	{
		Log.Message("QuestNode_Log: " + message.ToString(QuestGen.slate));
	}
}
